
From here on, I knew what to expect and I knew that Omid’s death was something that the game forced upon me. This small but important aspect of the game design instantly broke my immersion. The game forced me to leave it and go for the bottle defenseless. This is the problem: immediately upon receiving control, my very first instinct was to pick up the gun – but the game would not let me. Between Clementine putting down her gun and her going for the bottle, the game gives the player control. This scene would normally be dark and heartbreaking, however there is one very important thing that can easily ruin it for people: flawed game design. Then Christa comes in and kills the defenseless Michelle. Shortly after, Omid enters, startles Michelle, who accidently kills him. This results in a survivor named Michelle coming in, taking the gun and holding Clementine at gunpoint. After Clementine drops her water bottle in the restroom and goes to retrieve it, she leaves her gun on the sink. Clementine, Omid and Christa from Season 1 arrive at a rest stop, and go into separate restrooms, Clementine going into one, Omid and Christa in the other. This results in the player’s immersion being broken in the very first scene of the game. The beginning restroom scene is intense and ultimately heartbreaking, but also feels very contrived and poorly designed from a gameplay standpoint. Otherwise read on.Ĭlementine is back and this time, she doesn’t have Lee to protect her.Īs much as I hate to say it, All That Remains starts off rather poorly. If you don’t want to be spoiled, I recommend you skip ahead to the final score. I won’t be spoiling everything, but there are things I need to mention in order to give proper critique, or else I wouldn’t have any examples to back up my claims. I also wish the episode had been a bit longer as it only takes about 90-120 minutes to complete.īefore continuing on, I must warn everyone that I’m going to spoil events from the game because it is the only way to properly review it, unfortunately. It’s not too bad, and doesn’t take away much from the game, but even so, a small 800 megabyte game like this shouldn’t have these kinds of issues. What is disappointing however is that the game has technical problems: the same stuttering/framerate drops that sometimes happened in Season 1 are still around. In all other aspects the game is very similar to the first season, with the exception of some minor updates, gameplay is essentially the same. Just like in real life, adults treat children like Clementine differently than each other. Compared to the adult Lee from the first game, Clementine feels more limited, more innocent and less confident, which provides a very different feel to the character interactions.



With the player now controlling a 10-11 year old child, the dynamic of the game feels very different. WARNING! This review contains spoilers where indicated.Īll That Remains puts us in the shoes of Clementine, the little girl we had to protect in the first season. I was very excited for the game and fortunately, I was mostly satisfied with how the first episode turned out.

I’ll be completely honest, I was checking the PS Store all day for the game, and immediately downloaded it, once it was available. The sequel to Telltale’s award winning The Walking Dead has finally been released. The Walking Dead – Season 2: Episode 1: All That Remains
